3/12/2023 0 Comments Mods for tabs![]() 21:09 :: ModManager :: Fluffy :: fix error on non-xml files in modlist dir 22:09 :: ModManager :: Fluffy :: fix warning about static texture loading in FluffyUI 22:09 :: ModManager :: Fluffy :: fix requirements showing as unment when mod manager was closed and re-opened You can find my outdated & obsolete mods, as well as my other projects, on GitHub Provides a vastly more customizable work tab Replaces the faction tab with a relations tabĪdds quotes from /r/ShitRimWorldSays to RimWorld loading screens Replaces random breakdowns with a maintenance requirementĪdds a comprehensive medical overview tab ![]() Removes the (arbitrary) limit to the number of areas you can createĪdd control units to generators to automatically switch them on and off when neededīlueprints allow the quick construction of repetitive rooms/areasĬolony Manager allows you to make colonists do the more tedious parts of managing a colonyĬreates packed dirt paths when colonists frequently take the same path Adds extra functionality to the Animals tab
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